ABOUT ME
I am a game designer with over 10 years of indie and hobbyist experience, both in level design and overall game design, as well as writing. I received a certification in game design from Arizona State University in 2015 after graduating with a bachelors in screenwriting in 2013. I started off by coming up with game ideas as a small child, making board games, card games, and puzzles as well as drawing my own ideas and level maps as early as age 4 (though needless to say they wouldn’t be very legible for another few years). I began creating video games at age 10 after learning The Games Factory and RPG Maker and have been doing so ever since. While my forte is comedy or action games, I have also developed a board game and acted as designer on a game used for research for the language department at Arizona State University. After receiving a bachelors in screenwriting and certificate in game design from ASU, I spent 6 years working in Yokohama, Japan in the education sector. My game jam games have been streamed by several popular video game streamers such as Vinesauce and Mega 64. My expertise in the music and education industries brings a unique creative touch to my games that sets them apart from the rest.
I am currently based in Philadelphia but am willing to relocate for the right position.